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Explosion

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Explosion SP-icon-Explosion
Associated God Pyro
Level 5
Type of Spell AoE
Casting Mode Stationary
Mana Cost 1000
Damage 600-800(?)
Area of Effect Medium
Spell Duration None
Casting Time 5 s
Cooldown Time 34 s
"The name "Explosion" is a bit of an understatement. It is more like a ring of half a dozen explosions, each delivering copious amounts of incendiary and concussive damage. Even the stoutest of creatures are sent careening through the air. Try this spell against low-level creatures who have been guardianed to a Manalith. That’s good fun." – The Manual, The Book of Pyro


Explosion is Pyro's level 5 spell.

Spell SummaryEdit

"Ignites a targeted area with a flurry of small explosions. Creatures that are flung off cliffs will be lost, along with their souls." – The Manual, The Book of Pyro

Several expanding balls of fire appear on and near the targeted area. The balls eventually explode, sending anything nearby flying and dealing moderate damage.

The spell is obtained along with Pyrodactyl and in campaign is received in Pyro's 5th mission.

TargetsEdit

Possible Targets for the spell Explosion
Enemy Creatures Neutral Creatures Friendly Creatures Your own Creatures
Enemy Wizards Neutral Wizards Friendly Wizards Yourself
Enemy Structures Neutral Structures Friendly Structures Your own Structures
Ground Flying Creatures Blue Souls Red Souls

Tactical UsesEdit

Explosion is a spell that deals decent damage and has a large area of effect.

  • Explosion has the ability to knock units and wizards into the air, which is useful in interrupting wizards casting a spell, particularly while creating a Manalith, and seriously hinders a foes' movement.
  • The spell has a large area of effect and can stun both a unit and his army, a well placed explosion at a choke-point can be very effective.
  • Explosion can be easily detected by balls of fire that appear and grow around the area of the upcoming explosion, which means a careful wizard can avoid an Explosion.
  • Using the Explosion, a skilled wizard can deter a wizard from taking a certain path, or block him off, allowing him to retreat.

Related SpellsEdit

Wizard Spells in Sacrifice
Spells 1 2 3 4 5 6 7 8 U
Mysticism PE-1 PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-8 PE-U
Geomancy JA-1 JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-8 JA-U
Elementalism ST-1 ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-8 ST-U
Sorcery PY-1 PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-8 PY-U
Necromancy CH-1 CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-8 CH-U

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