Scott Holty was a part of the Sacrifice Team and a Level Designer for Sacrifice.
Maps He Created[]
- Intermissions
- The Prophecy (Persephone)
- Balance of Power (Stratos)
- Allegiance (James)
- Allegiance (Pyro)
- Desperate Measures (James)
- Desperate Measures (Pyro)
About Himself[]
I am a Southern California native. My passions include sports, art, music, games. I graduated from University of Utah with a BFA in Painting and Drawing. I got my start working 2 1/2 years for a game company in Salt Lake City called Engineering Animation Inc. I have now assimilated into the Interplay fold, and have had the pleasure to be tricked out to Shiny to work on Sacrifice.
Projects at EAI:
Field and Stream's Trophy Hunting:
Lead level designer and world builder/ 2D/3D Artist
Field and Stream's Trophy Bear:
Lead level designer and world builder/ 2D/3D Artist
Field and Stream's Trophy Buck:
2D/3D Artist/level designer/world builder
Outburst: 2D Artist/ Animator
Small Soldiers-Globotech Design Lab: Artist/ Video work I have been at Interplay since February.
Projects at Interplay:
Virtual Pool 3: 2D/3D Artist
Projects at Shiny:
Sacrifice: Level Designer