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Flummox CR-icon-Flummox
Associated God James
Level 4
Type of Creature Artillery
Creature Classes Ground, Ranged
Number of Souls 3 BlueSoul
Creature Statistics
Health 2280
Mana 200
Damage 350
Range 120 m
Accuracy 1500
Attack Speed 7.2 s
Movement Speed 4.5 m/s
Resistances and Weaknesses
Melee -300%
Direct Ranged 0%
Splash Ranged -35%
Direct Spell 0%
Splash Spell 0%
Creature Abilities
James' Stats
Area Stun
"Flummox, of course, is just what we call a battle-trained lummox here in the Glebe. I mean, I seen the usefulness of the mountain lummox, same as Stratos and Pyro, but here’s the difference: I didn’t see no need to get all fancy like they done. No, I let mine stick to flinging rocks. It don’t sound like much, but I think it’s often best just to let folks stick with what comes natural to ‘em. Believe me, they’re a lot happier than their counterparts in Pyroborea and Empyrea." – The Manual, The Book of James



Flummox is James' level 4 creature.

Creature Information[]

Summary[]

"A Flummox isn't too accurate, but even a near miss with those rocks can shake your enemies up." – Zyzyx, Shadow of the Past (James)


The creature is obtained along with Erupt and in campaign is received in James' fourth mission. It shares its unit model with Flurry and Bombard.

Name Etymology[]

Flummox' name comes from the word lummox, which usually designates a stupid or a clumsy person.

Species[]

The Flummoxes are a sub-species of the lummox. The letter F is added if the lummox in question has been battle trained.

Since they have no specified home, they are presumed to be spread out all over the Glebe.

Quotes[]

Selection[]

  • Hmm?
  • What?
  • Yeah?

Movement Orders[]

  • Okay!
  • Uh, right!
  • Uh-huh.

Attack Orders[]

  • Mmm-hmm!
  • Uh, okay!
  • Ummm...

Taunts[]

  • Hey!
  • You gonna tell me what to do?
  • Tryin' to confuse me, eh?
  • Oh-ho, yeah right, pick on the Flummox!

Abilities and Tactics[]

General Informations[]

The Flummox is an early artillery unit replacing the regular sniper-slot. While having an artillery ready early on can be handy in ground battles - especially due to splash damage and the stun effect - you should keep in mind that the low accuracy and projectile speed makes it easy for flying units to avoid getting hit and swarm the slow and vulnerable Flummox. Same goes for fast melees that can charge your units in between attacks, so make sure you can keep your Flummoxes safe before investing a lot souls into them.

Special and Passive Abilities[]

Passive Abilities: Rock attacks cause earth tremors around the target. All units in the area are temporarily stunned. Low accuracy.

Strategies[]

This artillery unit is obtained earlier than its counterparts. Use this to your advantage by taking on your opponents at range before they can engage you. Supplement this position with Taurocks or other brawlers to keep your enemies at bay.

Gallery[]

Creatures in Sacrifice
Creatures CC 1 2 3 4 5 6 7 9
Faithful PE-c PE-1m PE-1r PE-1f PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-9
Yeomen JA-c JA-1m JA-1r JA-1f JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-9
Servants ST-c ST-1m ST-1r ST-1f ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-9
Proles PY-c PY-1m PY-1r PY-1f PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-9
Minions CH-c CH-1m CH-1r CH-1f CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-9
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