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Grasping Vines SP-icon-Grasping Vines
Associated God Persephone
Level 3
Type of Spell Stun
Casting Mode Mobile
Mana Cost 500
Damage None
Area of Effect Singular
Spell Duration 9 s
Casting Time 4 s
Cooldown Time 23 s
"As your inner perfection grows, you will find the forces of nature eager to aid you. In its simplest incarnation, a tangle of Grasping Vines may be sent to reach out from the earth and hold fast a single foe. So long as the vines hold, you will find him at your mercy." – The Manual, The Book of Persephone


Grasping Vines is Persephone's level 3 spell.

Spell SummaryEdit

"Targets an enemy and holds it in place for a limited time." - The Manual, The Book of Persephone

When Grasping Vines is cast upon an enemy, it is rendered immobile for the rest of the spell's duration.

The spell is obtained along with Troll and in campaign is received in Persephone's 3rd mission.

TargetsEdit

Possible Targets for the spell Grasping Vines
Enemy Creatures Neutral Creatures Friendly Creatures Your own Creatures
Enemy Wizards Neutral Wizards Friendly Wizards Yourself
Enemy Structures Neutral Structures Friendly Structures Your own Structures
Ground Flying Creatures Blue Souls Red Souls

Tactical UsesEdit

Grasping Vines is a spell that roots an enemy unit or wizard in place.

  • Grasping Vines immobilizes units and that can't be interrupted, however, it's downside is that it can only affect creatures on the ground.
  • Creatures affected by Grasping Vines can still attack and use Creature Abilities unhindered.
  • Grasping Vines is the shortest stun spell, though not by much.
  • Like other stun spells, a Wizard can avoid being ensnared by Grasping Vines with a shield spell.
  • Grasping Vines is very effective on wizards, pinning them down so that melee units can attack them, as well as stopping them from approaching an altar.

Related SpellsEdit

Wizard Spells in Sacrifice
Spells 1 2 3 4 5 6 7 8 U
Mysticism PE-1 PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-8 PE-U
Geomancy JA-1 JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-8 JA-U
Elementalism ST-1 ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-8 ST-U
Sorcery PY-1 PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-8 PY-U
Necromancy CH-1 CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-8 CH-U

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