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Locust CR-icon-Locust
Associated God Charnel
Level 1
Type of Creature Lvl 1 Flyer
Creature Classes Air, Ranged
Number of Souls 1 BlueSoul
Creature Statistics
Health 450
Mana 250
Damage 200
Range 40 m
Accuracy 800
Attack Speed 2.8 s
Flying Speed 15 m/s
Resistances and Weaknesses
Melee 0%
Direct Ranged -100%
Splash Ranged -100%
Direct Spell 0%
Splash Spell 0%
Creature Abilities
Charnel's Stats
Increased Drain
Mana Steal
"A bloated and far more insidious version of the sort of winged menace once found in the fens of Abaddon, the Locust was the first of my creations. Though the eons have passed and the fens are no more, the Locust lives on, relentless, sucking the lifeblood and mana out of its victims. Of my minions, the Locust most of all gains power through dealing damage." – The Manual, The Book of Charnel


Locust is Charnel's level 1 creature.

Creature InformationEdit

SummaryEdit

"The Locust is a fragile creature that relies on staying out of the reach of its enemies to survive. It has a very effective attack that will drain enemies of their mana as well as their health." – Zyzyx, The Gods Themselves (Charnel)


The creature is obtained along with Scythe, Fallen and Insect Swarm and in campaign is received in Charnel's first mission.

Name EtymologyEdit

Locust is named after a type of insects. In the pre-release time it was called Bug Zapper.

SpeciesEdit

Locusts are a species of low-intelligent insects. They were the first of Charnel's many creations. Out of Charnel's sources for his minions, locusts belong to the pestilent. They are descended from locusts once found in the fens of Abaddon in Stygia (known, as of late, as Crossroads of Abaddon).

QuotesEdit

Most of Locust's taunts comprise of unintelligible squeals.

Abilities and TacticsEdit

General InformationEdit

Special and Passive AbilitiesEdit

Passive Abilities: Replenishes life and mana when attacking, drains life and mana from targets.

StrategiesEdit

Locust is a very useful creature in Charnel's array of creatures. One of the only Minions able to drain both health and mana at once.

In multiplayer, Locusts are very useful because they are available at Level 1. They are flying, drain mana and health and are a great early game unit. They are most useful against wizards, as their damage output isn't too impressive, and they are somewhat frail. Like other level 1 flyers, they are easily knocked out of the sky with a BA spell, though.

Early in a multiplayer game, where the opposing wizard's health and mana reserves are low, a mob of Locusts can be a serious problem. The opposing wizard will be severely hindered, wounded and unable to cast spells. Another reason this creature is useful in the early game is because the opposing wizard might not have many Manaliths constructed, and a bunch of Locusts will disrupt the already small mana flow.  

An experienced Necromancer can attempt some risky strategies, such as sending a bunch of Locusts flying towards an enemy at the very beginning of game. This may be a valid option if the map you are playing on has a large number of starting souls.

GalleryEdit

Creatures in Sacrifice
Creatures CC 1 2 3 4 5 6 7 9
Faithful PE-c PE-1m PE-1r PE-1f PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-9
Yeomen JA-c JA-1m JA-1r JA-1f JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-9
Servants ST-c ST-1m ST-1r ST-1f ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-9
Proles PY-c PY-1m PY-1r PY-1f PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-9
Minions CH-c CH-1m CH-1r CH-1f CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-9

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