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Official Maps

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Two Players MapsEdit

Alpine MeadowEdit

Maps-mult-Alpine Meadow
  • Max. players: 2
  • Tileset: Persephone
  • Starting souls (default): 5
  • Min. level (default): 1
  • Max. level (default): 9

CathedralEdit

Maps-mult-Cathedral
  • Max. players: 2
  • Tileset: Persephone
  • Starting souls (default): 5
  • Min. level (default): 1
  • Max. level (default): 9

Closest CombatEdit

Maps-mult-Closest Combat
  • Max. players: 2
  • Tileset: Charnel
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

FaceoffEdit

Maps-mult-Faceoff
  • Max. players: 2
  • Tileset: Persephone
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

FerryEdit

Maps-mult-Ferry
  • Max. players: 2
  • Tileset: Stratos
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

Fork In The RoadEdit

Maps-mult-Fork In The Road
  • Max. players: 2
  • Tileset: Persephone
  • Starting souls (default): 10
  • Min. level (default): 1
  • Max. level (default): 9

High NoonEdit

Maps-mult-High Noon
  • Max. players: 2
  • Tileset: James
  • Starting souls (default): 6
  • Min. level (default): 3
  • Max. level (default): 9

PeaksEdit

Maps-mult-Peaks
  • Max. players: 2
  • Tileset: Pyro
  • Starting souls (default): 5
  • Min. level (default): 1
  • Max. level (default): 9

PeasantvilleEdit

Maps-mult-Peasantville
  • Max. players: 2
  • Tileset: James
  • Starting souls (default): 4
  • Min. level (default): 1
  • Max. level (default): 9

RoadsEdit

Maps-mult-Roads
  • Max. players: 2
  • Tileset: Pyro
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

Stone's ThrowEdit

Maps-mult-Stone's Throw
  • Max. players: 2
  • Tileset: Persephone
  • Starting souls (default): 10
  • Min. level (default): 1
  • Max. level (default): 9

TrialEdit

Maps-mult-Trial
  • Max. players: 2
  • Tileset: Persephone
  • Starting souls (default): 4
  • Min. level (default): 1
  • Max. level (default): 9

Valley of the DeadEdit

Maps-mult-Valley of the Dead
  • Max. players: 2
  • Tileset: Charnel
  • Starting souls (default): 7
  • Min. level (default): 3
  • Max. level (default): 9

Three Players MapsEdit

FirefightEdit

Maps-mult-Firefight
  • Max. players: 3
  • Tileset: Pyro
  • Starting souls (default): 12
  • Min. level (default): 1
  • Max. level (default): 9

GladiatorEdit

Maps-mult-Gladiator
  • Max. players: 3
  • Tileset: Charnel
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

MolehillEdit

Maps-mult-Molehill
  • Max. players: 2
  • Tileset: Stratos
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

This Island BurntEdit

Maps-mult-This Island Burnt
  • Max. players: 3
  • Tileset: Pyro
  • Starting souls (default): 9
  • Min. level (default): 1
  • Max. level (default): 9

TrenchesEdit

Maps-mult-Trenches
  • Max. players: 3
  • Tileset: James
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

TriadEdit

Maps-mult-Triad
  • Max. players: 3
  • Tileset: Persephone
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

Four Players MapsEdit

Devil's TailsEdit

Maps-mult-Devil's Tails
  • Max. players: 4
  • Tileset: Charnel
  • Starting souls (default): 7
  • Min. level (default): 1
  • Max. level (default): 9

ExeEdit

Maps-mult-Exe
  • Max. players: 4
  • Tileset: James
  • Starting souls (default): 6
  • Min. level (default): 1
  • Max. level (default): 9

Faceoff ReturnsEdit

Maps-mult-Faceoff Returns
  • Max. players: 4
  • Tileset: Persephone
  • Starting souls (default): 6
  • Min. level (default): 1
  • Max. level (default): 9

GenieEdit

Maps-mult-Genie
  • Max. players: 4
  • Tileset: Charnel
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

Hamburger HillEdit

Maps-mult-Hamburger Hill
  • Max. players: 4
  • Tileset: James
  • Starting souls (default): 12
  • Min. level (default): 1
  • Max. level (default): 9

Iron CrossEdit

Maps-mult-Iron Cross
  • Max. players: 4
  • Tileset: Stratos
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

JoustEdit

Maps-mult-Joust
  • Max. players: 4
  • Tileset: Pyro
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

KirwanEdit

Maps-mult-Kirwan
  • Max. players: 4
  • Tileset: James
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

PinchedEdit

Maps-mult-Pinched
  • Max. players: 4
  • Tileset: Charnel
  • Starting souls (default): 6
  • Min. level (default): 1
  • Max. level (default): 9

Snowy PlainsEdit

Maps-mult-Snowy Plains
  • Max. players: 4
  • Tileset: Stratos
  • Starting souls (default): 8
  • Min. level (default): 1
  • Max. level (default): 9

StarEdit

Maps-mult-Star
  • Max. players: 4
  • Tileset: Charnel
  • Starting souls (default): 7
  • Min. level (default): 1
  • Max. level (default): 9

WebEdit

Maps-mult-Web
  • Max. players: 4
  • Tileset: Stratos
  • Starting souls (default): 6
  • Min. level (default): 1
  • Max. level (default): 9

WinterWonderEdit

Maps-mult-WinterWonder
  • Max. players: 4
  • Tileset: Stratos
  • Starting souls (default): 10
  • Min. level (default): 1
  • Max. level (default): 9

Bonus MapsEdit

RingEdit

Maps-mult-Ring
  • Max. players: 2
  • Tileset: Persephone
  • Starting souls (default): 6
  • Min. level (default): 1
  • Max. level (default): 9

Hidden ValleyEdit

Maps-mult-Hidden Valley
  • Max. players: 4
  • Tileset: Stratos
  • Starting souls (default): 10
  • Min. level (default): 1
  • Max. level (default): 9

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