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Protective Swarm SP-icon-Protective Swarm
Associated God Charnel
Level 2
Type of Spell Shield
Casting Mode Mobile
Mana Cost 400
Damage (?)/s
Protection Light
Area of Effect Small
Spell Duration 40 s
Casting Time 4 s
Cooldown Time 53 s
"As your control over the lesser creatures advances, you will learn to summon a Protective Swarm, which will absorb damage intended for you and deal injury to any foes foolish enough to come within it's reach. Again, any damage they do will heal you." – The Manual, The Book of Charnel


Protective Swarm is Charnel's level 2 spell.

Spell SummaryEdit

"A protective shield of swarming insects that damage any enemies foolish enough to come into contact with it." - The Manual, The Book of Charnel

When Protective Swarm is cast upon oneself, a wizard is surrounded by a swarm of deadly locusts which deflect some of the damage done to the wizard.

The spell is obtained along with Necryl and in campaign is received in Charnel's 2nd mission.

TargetsEdit

Possible Targets for the spell Protective Swarm
Enemy Creatures Neutral Creatures Friendly Creatures Your own Creatures
Enemy Wizards Neutral Wizards Friendly Wizards Yourself
Enemy Structures Neutral Structures Friendly Structures Your own Structures
Ground Flying Creatures Blue Souls Red Souls

When the spells's icon is clicked, it will automatically activate.

Tactical UsesEdit

Casting Protective Swarm will protect the player's Wizard from Stun Spells, Web Pull, and Cage Pull. It will also provide damage resistance to the player, and cause damage in a small radius around the Wizard. The damage done by the shield will result in a fraction of the damage being returned as health.

  • Unlike Pyro's Shield Spell, Fireform, the damage output of Protective Swarm is very small - and the health returned is tiny, so it cannot be used offensively like Fireform.

Related SpellsEdit

Wizard Spells in Sacrifice
Spells 1 2 3 4 5 6 7 8 U
Mysticism PE-1 PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-8 PE-U
Geomancy JA-1 JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-8 JA-U
Elementalism ST-1 ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-8 ST-U
Sorcery PY-1 PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-8 PY-U
Necromancy CH-1 CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-8 CH-U

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