|Type of Spell||BA|
|Area of Effect||Small|
|Casting Time||4 s|
|Cooldown Time||11 s|
Rock is James' level 1 spell.
"Hurls a rock through the air to strike a selected target." – The Manual, The Book of James
When cast upon something, wizard summons a rock which follows it's target inflicting damage by falling.
The Rock will follow it's target and avoid most terrain obstacles, but it will hit any creature or structure (enemy or not) that happens to find itself between them. It will do this more often than other BA spells.
|Possible Targets for the spell Rock|
|Enemy Creatures||✔||Neutral Creatures||✔||Friendly Creatures||✘||Your own Creatures||✘|
|Enemy Wizards||✔||Neutral Wizards||✔||Friendly Wizards||✘||Yourself||✘|
|Enemy Structures||✔||Neutral Structures||✔||Friendly Structures||✘||Your own Structures||✘|
|Ground||✘||Flying Creatures||✔||Blue Souls||✘||Red Souls||✘|
Tactical Uses Edit
It can kill the following creatures:
Rock deals the 2nd highest damage among all Basic Attack Spells. It has a moderate cooldown time, but it's large collision box often can result in the rock hitting the wrong enemy, or crashing harmlessly into terrain. Because of this, it isn't a good idea to cast this in an area with a large incline, or with many obstacles, such as trees, between you and a target.
Rock's damage radius and damage output make it a good choice for dealing with Level 1 Flyers.
|Wizard Spells in Sacrifice|