Wailing Wall | ||
Associated God | Charnel | |
Level | 6 | |
Type of Spell | Wall | |
Casting Mode | Stationary | |
Mana Cost | 1200 | |
Damage | None | |
Area of Effect | Linear | |
Spell Duration | 60 s | |
Casting Time | 5 s | |
Cooldown Time | 70 s |
Wailing Wall is Charnel's level 6 spell.
Spell Summary[]
"A wall of pulsating, tormented souls that saps the life and mana from enemies who pass through it." – The Manual, The Book of Charnel A wall with faces locked into a pained expression appears. Anyone trying to pass through will be slowed down slightly, but the main effect is that the wall will very quickly drain the mana of wizards or creatures trying to pass. Even after leaving the wall, mana regeneration does not commence for a few seconds.
The spell is obtained along with Abomination and in the campaign is received in Charnel's 6th mission.
Targets[]
Tactical Uses[]
As with any wall spell, it can and should be used to divide your opponents.
- It can be used to disable entire paths on some multiplayer maps.
- It can be used in several ways to sap the mana of enemy creatures.
- It can be cast upon a slimed wizard, ensuring the destruction of all of their mana.
Related Spells[]
Wizard Spells in Sacrifice | |||||||||
Spells | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | U |
Mysticism | PE-1 | PE-2 | PE-3 | PE-4 | PE-5 | PE-6 | PE-7 | PE-8 | PE-U |
Geomancy | JA-1 | JA-2 | JA-3 | JA-4 | JA-5 | JA-6 | JA-7 | JA-8 | JA-U |
Elementalism | ST-1 | ST-2 | ST-3 | ST-4 | ST-5 | ST-6 | ST-7 | ST-8 | ST-U |
Sorcery | PY-1 | PY-2 | PY-3 | PY-4 | PY-5 | PY-6 | PY-7 | PY-8 | PY-U |
Necromancy | CH-1 | CH-2 | CH-3 | CH-4 | CH-5 | CH-6 | CH-7 | CH-8 | CH-U |